How to get going quickly with Manifold. |
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Finding our way around a project. |
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Making the choice between importing data or linking to external data. |
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Basic moves to view and navigate. |
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How to edit just a single file in place or as an import. |
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All data in Manifold is stored in a table somewhere. |
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Handy list of all data types Manifold works with. |
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All index types available in Manifold tables. |
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User interface moves for editing tables. |
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Most tables are created with an index automatically. If not, here is how to add one. |
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Using the command window to write queries using SQL. |
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Interactive selection is a very powerful Manifold tool. |
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Data that has to do with location is spatial data. |
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Connecting to web servers like WMS servers, Google Streets and much more. |
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Drawings display vector data that is stored in table. |
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How coordinates make up objects in drawings. |
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A dialog that allows creating new objects in drawings. |
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Spatial data uses projections. This topic provides first steps in a big subject. |
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Images display raster data, including photos, terrain elevation and multispectral data. |
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Labels display the content of attributes of objects in drawings. |
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Simple text comments in projects. |
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How to use 11 different scripting languages in Manifold. |
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Massively powerful notation for matching patterns in strings. |
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How to get supercomputer computational analytic performance for next to nothing using massively parallel computation on hundreds or thousands of GPU cores. Nothing else comes close. |
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Assigning spatial locations to street addresses. |